As the post’s comments show, the lack of side quest tracking is an even bigger issue for some players than the missing stats screen. The inability of players to view their statistics isn’t the only criticism players have of Diablo 4’s interface. As user BoldWarSeer pointed out, while it’s good to be patient and that such features will probably arrive eventually, it’s frustrating that Blizzard omitted such a feature from Diablo 4. Sardoron also isn’t the only Diablo 4 player to feel this way, as evidenced by the top comment under their post. While these player statistics aren’t necessarily vital information, they are nice to have, and it is understandable that some Diablo 4 players might miss it. It also lets players compare their stats with their friends. This includes the user’s overall playtime, playtime by class, dungeons cleared, elite enemies slain, information about each of their characters, and other stats. A feature of 2012’s Diablo 3, the Profile Viewer allowed players to see various statistics about how they play the game. As Reddit user Sardoron points out, this includes Diablo 4’s lack of a Profile Viewer. However, there are a few areas where the new game feels like its features have been stripped out. RELATED: Diablo 4 Players Find Gold Economy Too Punishing While it’s not above criticism, many see Diablo 4 as a step up from its predecessor. Diablo 4 saw overall positive reviews, with particular praise going to the story, atmosphere, and visual design. Available on PC and PlayStation and Xbox consoles, the multiplayer action RPG sees players on a quest to save the ironically-named world of Sanctuary from the machinations of the demon Lilith. This info was readily available in Diablo 3, and several Diablo 4 players are missing this simple feature.īlizzard released Diablo 4 almost exactly one month ago, on June 5th. It's also worth mentioning that this weekend was the only availability for a mount trophy that, as it stands now, will not be made available again in the future via any other means.Diablo 4 players are criticizing how the game doesn’t let them see statistics about their profile, such as playtime, dungeons cleared, and other things. While the first group of players cast their blame at Blizz for, well, failure to read the room, the second group turned against the first group with their own bitching and moaning that Blizz should have implemented a hard level requirement to keep players under level 20 from accessing the boss in the first place, without taking into consideration that actually running a weekend event through the entire weekend instead of noon eastern time, and increasing the spawn frequency would have given those underleveled players more flexibility with less FOMO. Combining that with players not having enough time to fully level because of work and mother's day obligations, it led to many players who weren't able to complete the event to join while they were underleveled because of FOMO, leading to players falling into one of two factions, that of "Blizz failed to properly read the room", and that of "Blizz was never obligated to read the room". They capped players at level 20 for a level 25 boss that only respawned once every three hours.
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